Alyesium Chronicles games - Fall 2011

Project Lead, Design, Programming

The Alyesium Chronicles is a small turn-based strategy game modeled off of games like Fire Emblem and Advance Wars. This was a semester project as part of the Carnegie Mellon Game Creation Society and the goal of it was to create a small game in the genre consisting of 4 units. The project itself was moderately successful. We did get the four core units working, the battle system working and the capture system working. It was built in XNA and supports resolutions up to 1920x1080, though we didn't get a user-facing interface so that players can select their resolution.

A full post-mortem about the game can be found on the Game Creation Society Forum.


The current build for the game is hosted on the Game Creation Society website.